[Discussioni]Fwd:[Patents] Reductionism
Roberto Micarelli
mi.ro a iol.it
Gio 11 Dic 2003 19:02:05 CET
Sembra interessante (anche se in EN). Qualche commento in proposito?
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There is a passage from chapter 1 of The Blind Watchmaker by Richard
Dawkins (polemic evolutionist and atheist) in which he discusses
'hierarchical reductionism' --- the use of different layers of abstraction
to explain how machines or living things work. This got me thinking about
one kind of sophistry used by the pro-patent crowd to justify software patents.
".. if you asked me how a motor car worked you would think me somewhat
pompous if I answered in terms of Newton's laws and the laws of
thermodynamics, and downright obscurantist if I answered in terms of
fundamental particles. It is doubtless true that at bottom the behaviour of
a motor car is to be explained in terms of interactions between fundamental
particles. But it is much more useful to explain it in terms of
interactions between pistons, cylinders and sparking plugs"
"The behaviour of a computer can be explained in terms of interactions
between semiconductor electronic gates, and the behaviour of these, in
turn, is explained by physicists at yet lower levels. ... to understand the
workings of computers, we prefer a preliminary explanation in terms of
about half a dozen major subcomponents --- memory, processing mill, backing
store, control unit, input--output handler etc."
Of course, the behaviour of software is best explained at an even higher
level of abstraction, in terms of abstract logic, and to explain it in
terms of the components Dawkins refers to is one way of creating trivial
software patents (see
http://lpf.ai.mit.edu/Patents/anatomy-trivial-patent.txt for one such
example of obscurantism). The Cadtrak "XOR cursor" patent is sometimes
justified on the basis that at the time the patent was filed, it was not as
easy to write to the video memory then available. Therefore 'XOR'ing was a
difficult operation. This is, of course, sophistry, because regardless of
the technology on which video memory is based and the way one writes to it,
a xor is a xor and can be expected to have the same effect on the screen
when it is applied to video memory.
See slide 14 on http://www.ex.ac.uk/~mmaziz/com1409/lect6.pdf
also about half-way down this pro-swpat document
http://www.swiss.ai.mit.edu/6805/articles/int-prop/heckel-debunking.html
To describe a software method as a technological process because of the
"technical" nature of the apparatus is rather like describing the working
of a car in terms of fundamental particles. This also helps explain why
software patents are of zero use in describing a technique. It may be true
that a software method can be described in terms of physical interactions
between different parts of a computer system but that isn't a useful way of
thinking of it, because these physical interactions are at a lower layer of
abstraction from the useful effect of the software method.
Referring to "reductionism" as the art of explaining things in terms of
their most fundamental parts, Dawkins then states "no-one is a reductionist
in any sense worth being against". Obviously he did not know about the
patent establishment, who deliberately use reductionism to pull wool over
people's eyes, to make out a simple technique to be much more complicated
than it actually is thru use of an inappropriately low level of abstraction.
Alex
http://www.ffii.org.uk/
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